The Margonem MMORPG is created from a great number of images that are terrain maps. Of course, the main locations are much greater than interiors of buildings. Some of these maps are used only in quests. They are closed locations and player is usually teleported there to witness or experience a certain part of the quest’s plot. In these places, using teleport devices is restricted. Even after death (than can be induced by player) player is respawned in the same map. The main reason is consistency, leaving and entering this place leaves the plot “hanging”. Players often forget what they were doing or destroy important items. It causes trouble.
However, we introduced a new option. Players may cancel quest they are carrying out. Today we’ve encountered a problem. One of the player left quest staying in the closed quest map. Thanks to bug report we were able to correct it and free the unfortunate player. Playing eternally in only one location may be dull and depressing. Mental health comes first. Now the main NPC characters taking part in the quest with closed locations has a secret dialogue line with exit when the player doesn’t have this quest among his active quests. We also anticipated this situation in a few other missions. Therefore, we hope it was individual accident.